Friday, May 01, 2020

The Types of Social Team Organization


The Types of Social Team Organization [1]



The differences in the cognitive accomplishments of any two groups might depend entirely on differences in the social organization of distributed cognition and not at all on differences in the cognitive properties of individuals in the two groups .

Parallel Activities
Perhaps the most obvious property is that the activities of the members of the team take place in parallel .   Two functional systems may be assembled into a larger functional system in the coordination of the activities of the two crew members who work together on a single problem.

Top down bottom up
In  a "bottom-up " information process input values are propagated upto a higher level of abstraction. For ex. the representation of the relationship of the ship to the world is transformed into symbolic form and moved across a set of media until it arrives at the chart.

The Types of Human Interfaces
The creation of human and organizational interfaces to tasks is ubiquitous.

Daemons
A commonly created sort of interface to a task is what in computer science is called a daemon. A daemon is an agent that monitors a world waiting for certain specified conditions . When the trigger
conditions exist , the daemon takes a specified action.

Buffers
Information buffers enable the operators , whose job is to make the observations as nearly simultaneously as is possible  to operate asynchronously . There may be a great deal of variation in the pace of the work done by the members of a navigation team. The buffering activity introduces slack into the system so that the temporal constraints of an operator do not interfere with the temporal constraints of an other operator.   Each pair of operators  permits communication to take place when the sender and the receiver are not overloaded.

Buffering contributes to " loose coupling " of the system. The buffering prevents the uncontrolled propagation of effects from one part of the system to another . Buffering provides protection against destructive interference between processes running in parallel .

Communication and Memory
The work that is done by individual memory in the solo condition is replaced in the group condition by interpersonal communication .

If we think of individual memory as communication with the self over time, then the replacement of intrapersonal communication by interpersonal communication is an expected consequence of the move from individual to team performance of a task.

Sequential Control of Action 
Sequential control in an orchestra is achieved by having every musician know the plan of the entire piece and also know the place of every instance of his own part within the piece.

A procedure is sequentially unconstrained if the execution of any   enabled operation will never disable any other enabled but as yet unexecuted operation . In this scheme, there is no communication between the active agents other than their effects on a shared environment . Each agent simply mills about taking actions only when he encounters situations on which he can act.

A procedure is sequentially constrained if the execution of any enabled operation will disable any other enabled but as yet unexecuted operation . Where there are sequential constraints , it is  necessary to have some control over the sequence of actions .  The performance of a sequentially constrained procedure may require planning or backtracking .

Navigation Team as a Production Team
Sequentially unconstrained procedures are easily distributed or can be solved by very loosely interconnected systems. Tasks that have sequential constraints require some coordination among the  actions to be taken. There are many ways to achieve this coordination . Specifying the overall pattern of behavior in a script , a score, or an overall plan is an obvious solution to the sequencing problem


In fact, it is possible for the team to organize its behavior in an appropriate sequence without there being a global script or plan anywhere in the system. Each crew member only needs to know what to do when certain conditions are produced in the environment.  

[1] Outlined from Edwin Hutchins, Cognition_in_the_Wild