Interaction Attributes
Interaction
character displays the basic elements that form every interaction either in one
way or the other.
Interaction
character is determined by various attributes:
1 1-
Loudness
2-
Colour,
Frequency, Timbre – spectral richness
3 3-
Speed
4 4-
Duration
When
interaction is done through speech, loudness, the highness (frequency), the
colour effects
the quality
of the interaction. Also, the speed in
terms of words/second and duration of the syllables and consonants affect the
quality of the speech. At a higher
level, the speed of the speech (also contentwise) and the duration spent on
meanings are important. Very fast speech
may indicate aggression as well as loudness and use of dark colours. Using a very colourfull rich sound with a
wide spectrum may increase the chance of communication in bad transmission
conditions. Whereas a
tiny high
frequency women like tone may indicate
pleading. You can still stick with the
standard jargon while communicating with the attributes of speech.
5 5-
Anticipation
6 6-
Burst
mode – standard mode
Anticipation
is very important in nonhuman interactions.
The system anticipates only conditions that are established before for
interacting. Anticipation is also vital
for human interactions. 4444 and
standard phraseology reduces the possibilities of speech and helps anticipate
the communication between pilots and ATCOs.
Burst mode
and standard mode are types of data transmission that are used for communication
between computers. But they are also
used frequently in human to human communications.
Burst mode
has three attributes, the duration of the burst,wait duration for the burst and
the max latency of the burst.
7 7-
Articulation
8 8-
Envelope
manipulation
Articulation
is crucially important in human to human speech interaction. When a human can not make himself understood
he expresses himself articulately.
Similarly when a transmission is
not successful, computers switch to a higher quality data band. Both of them are almost the same, increase
the conditions for spectral richness of the voice.
9 9-
Dinamikness
vs Staticity
1 10-
Partitioning
An
interaction may have stable attributes all through its end. Or it
may change according to its content or environment conditions. Politicians use this attribute frequently and
slow their speech or change their tone when expressing vital points. Partitioning is done by pilots where they
have to express a required but wellknown information by using a high speaking
speed next to a normal speed delivery.
1 11-
Commitment
Commitment
is done by identification of both sides in the interaction. Commitment is an important attribute of
interaction in all areas of life.
Psychiatrist Eric BERNE prefers to use the word commitment in place of
interaction in his therapies. He
establishes an absolute aim or purpose for the patient and himself while the
therapy continues. Also, computer
malware which intend to damage computers are widely based on tricks that
overcome the commitment checks of the antvirus programs.
1 12-
one
to one / one to many
Interaction
may take one to one or one to many. ATCO
of each sector has assigned frequencies from which he may be called by pilots
for one to one interaction. In return
the ATCO may call all the flights in his sector in case of emergency.
1 13-
wait,
notify
1 14-
interrupt
1 15-
notify
all
Wait is the
situation when one of the interaction sides stops transmitting and begins to wait ANY call to himself. This is also common in normal life and
computers. While talking in daily life
one must leave spaces in his speech which will give his partner the chance to
begin talking. When there are more than
6-7 aircrafts (sometimes 10-12) in a single sector with a single ATCO it is
important to use the standard ATC jargon which makes it easy and short to
express things.
When you are
using your computer, interrupts are used to stop the current task temporarily
and do an urgent task. ATC has its own
keywords for emergency cases which is the same as computer interrupts. When things get difficult ATCOs come to the
help of the troubled sector and do human multiple processing to help eleviate
the situation which is similar to multitasking-multipartitioning of computers.
Sometimes
ATCO tells a flight to WAIT, maybe even to turn around a fixed control
point. When the traffic enables, he
returns back and NOTIFY’s that flight to go ahead with landing/continuing.
NOTIFYALL is
the more general of this case, NOTIFYALL enables all waiting flights to get
into contact with the ATCO again.